Software Developer, Teacher
- Software Architecture
- Computer Architecture
- Embedded Programming
- OpenGL/OpenGL ES / Shader and Graphics Programming
- Soft Real Time Computing
Main competence areas
I think one of my main themes is to take complex things and making them more accessible to others,
whether by explaining, creating a tool or making a helper library doesn’t really matter. I want
others to shine.
I like to know how things are implemented because this makes it easier to choose the correct
tool for the job. If you need super optimized graphics effects on a mobile phone then let's
implement it on the GPU or with ARM assembly, but in most cases higher level languages will result
in code that is faster to develop and easier to maintain.
Today I am intrigued by the UX in API design, like how can we make API:s that are easier to
remember and produces better results, or how helper functions can open up new thought paths without
sacrifying versatility of the underlying design.
- Software Architect at The Astonishing Tribe
- Senior Software Architect at BlackBerry
Teacher for courses
News & feeds
Join our free seminars
We have two interesting evening seminars coming up in Malmö. Autumn's program will be coming soon!Read more >
What happens when you manage over 10TB of data in PostgreSQL?
New seminar at Edument on the 9th Feb in Malmö. What happens when you manage over 10TB of data in PostgreSQL?Read more about the seminar here>
Välkommen till ännu ett intressant seminarium hos Edument.Läs mer om eventet här & boka din plats här >